Shadowdark Session Recap: 10/04/2024 Geeks & Games – Shadow Deaths

Summary

The party, consisting of Grimdar Thunder, a dwarf priest, Ember, a kobold wizard, and a dwarf warrior named Thru, embarked on a perilous journey through a swampy region. Their adventure began with a whimsical encounter with mischievous Fairies before they reached a mysterious cave entrance. Upon entering the cave, they startled a Lone Goblin who quickly fled, alerting others to their presence. In a moment of misfortune, the wizard’s attempt to use a wand of lightning backfired spectacularly, turning his arm to stone.

Undeterred by this setback, the group pressed on, facing various challenges within the dungeon. They encountered both Goblins and fearsome Lobster Creatures, forcing them to retreat temporarily to recover and resupply in town. Returning with renewed vigor and a new Halfling Fighter/Ranger companion, they found their enemies had fortified their positions. The wizard, having learned from his previous mishap, successfully cast a devastating fireball spell, creating a chaotic scene of flames, steam, and overcooked flesh.

As they delved deeper into the dungeon, the party’s resolve was tested by increasingly difficult obstacles. They discovered a barricade, which one of their members bravely leapt over. Combat ensued with more of the Lobster Creatures, resulting in both victories and losses for the group. Their exploration led them to uncover hidden passages and new areas, eventually bringing them face-to-face with a well-prepared group of Goblins in an unexpectedly plush room.

The adventurers found themselves locked in fierce combat with the Goblin group, led by a formidable Goblin Leader. After emerging victorious, they continued their exploration, uncovering various treasures and facing dangerous sea anemone-like creatures. The climax of their dungeon delve came in the form of a powerful Lobster Creature with a crystal embedded in its back. This formidable foe created a water sphere, trapping and nearly drowning the party members in a heart-stopping battle.

In a display of courage and teamwork, the party managed to defeat the water-based creature by extracting the magical crystal from its body, narrowly escaping death. Their hard-fought victory yielded valuable loot, including a singing magical spear and plate mail. Exhausted but triumphant, the group returned to town, where they leveled up and indulged in well-deserved celebrations. In true adventurer fashion, they spent much of their newly acquired wealth on carousing, marking the end of another thrilling chapter in their ongoing saga.

Scenes

Fairy Mischief and Arrival at the Cave

  • Party encounters mischievous Fairies during night watch
  • Fairies play pranks on sleeping party members
  • Fairies disappear at dawn
  • Party reaches the Swampy Cave Entrance
  • They descend into the cave, encountering a Lone Goblin

Initial Goblin Encounter and Retreat

  • Lone Goblin flees and alerts others
  • Wizard attempts to use wand of lightning
  • Wand self-destructs and backfires, turning wizard’s arm to stone
  • Party hears multiple Goblins approaching
  • They barricade the entrance with shelves
  • Party readies weapons for impending attack
  • Party retreats from Dungeon after nearly fatal encounter
  • Grimdar is stabilized after being critically injured

Forest Recovery and Return to Town

  • Group rests in the Forest for a day
  • Party encounters and kills a large badger
  • Party returns to Town to resupply
  • Group hires Hoken, Halfling Fighter/Ranger as a companion
  • Party buys additional supplies including oil flasks

Second Dungeon Assault and Fireball Aftermath

  • Halfling Fighter/Ranger investigates Dungeon entrance
  • Enemies have fortified their position with nets and barricades
  • Wizard casts a successful fireball spell, causing massive damage
  • Party discovers a barricade after the fireball spell
  • Hoken jumps over the barricade
  • Area is filled with water and debris

Combat with Lobster Creatures and Dungeon Exploration

  • Party fights two Lobster Creatures
  • Thru is knocked unconscious
  • Creatures are defeated, but party is injured
  • Party discovers a hidden passage behind a tapestry
  • They find a room with cooking equipment and a valuable cloak
  • They decide to take the secret passage

Encounter with Goblins and Their Leader

  • Party reaches a plush room at the end of the secret passage
  • They find five Goblins, including a Goblin Leader in chain mail
  • Room has mounted crossbows pointed at the entrance
  • Goblin Leader casts a spell, dealing damage to Thru
  • Hoken defeats the Goblin Leader
  • Remaining Goblins flee

Further Dungeon Exploration and Battle with Crystal Lobster Creature

  • Party finds various treasures in Goblin nests
  • Encounter with dangerous sea anemone-like creatures
  • Discovery of a skeleton in plate mail
  • Party engages a Lobster Creature with a crystal in its back
  • Ember casts a powerful fireball
  • Creature creates a water sphere, trapping and drowning party members
  • Party members struggle with drowning and near-death experiences
  • Thru wrenches a crystal out of the enemy’s back, killing it
  • Water bubble collapses as the enemy dies

Loot Collection and Return to Pitden

  • Party finds plate mail, a magical singing spear, and other treasures
  • They collect parts from defeated Lobster Creatures and Goblins
  • Party members gain experience points and level up
  • They receive new abilities and hit points
  • Party spends most of their newly acquired wealth on festivities in Pitden
  • They gain additional experience points from carousing
  • 10% of wealth accidentally donated to a priest

Npcs

Fairies

Mischievous, unseen creatures that play pranks on the party during their night camp, tying shoelaces and braiding beards before disappearing at dawn.

Goblins

Small humanoid enemies encountered in the dungeon. They used bows and were commanded by larger lobster-like creatures. Some fled when the party defeated the lobster creatures.

Lobster Creatures

Large, horse-sized beings with molting shells and powerful claws. They commanded the goblins and posed a significant threat to the party. One notable creature had a large crystal embedded in its back, capable of creating water spheres and posing an even greater danger.

Goblin Leader

A female goblin with magical abilities, wearing chainmail and a shield. She casts spells with black energy and leads the goblin group. Described as large with black skin, wielding a longsword.

Hoken

A hireling accompanying the party, described as not particularly intelligent but receives a share of the treasure and participates in attempts to stabilize fallen party members.

Locations

Pitden

A moderately large city in the borderlands, plagued by unrest. It’s the largest city in the area and surrounded by farms, but faces threats from nearby bandits and monsters.

Swampy Cave Entrance

A hall that slopes down with blocky stonework, descending into the earth. It smells of brine and sea salt, with a damp and slick interior.

Forest

Wooded area where the party rested and encountered a large badger. Served as a temporary camp for recovery.

Spells

Light

A spell cast by the wizard to illuminate their path in the dark cave, creating a blue glow.

Fireball

A powerful area-of-effect spell cast by the wizard. It created a massive explosion of flames, steam, and chaos in the dungeon, killing multiple Goblins.

Water Sphere

Created by the Lobster Creatures, trapping and drowning party members in a 30-foot wide sphere of water.

Items

Wand of Fire

A magical wand possessed by the wizard that backfires when used, disintegrating and turning the user’s arm to stone. It’s noted to be unstable, with a chance of mishap on rolls of 1-3.

Metal Discs

Previously found items that contain a cipher, possibly translating between Goblin and the language of the Lobster Creatures.

Fine Gray Silk Cloak

A valuable cloak made of fine gray silk, carefully wrapped in wax paper. It has a glittering appearance due to the fine threadwork. Potentially valuable but difficult to harvest without making noise.


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