Review: Souls for Smuggler’s Shiv – Paizo

Overview

  • During our autumn coast trip, we played the entire Book 1 of the Serpent’s Skull AP, Souls for Smuggler’s Shiv
  • I reduced the hex crawl to a point crawl and removed 80% of the random creature encounters, focusing instead on the cannibals, dryad, and Red Mountain Devil
  • I skipped the lacedon cave under the cannibal village and had the dryad reveal the secret of the Tidal Stones
  • Good adventure, we’re going to do Book 2 and perhaps Book 3 in April ’26 at our next coast trip

Pros

  • Not hard to adapt to Shadowfinder, pretty much ran everything straight from the Shadowfinder Bestiary and Player Guide
  • I was able to use Shadowfinder’s chaotic cleric for the cannibal crone and a fire-elemental bloodrager for the cannibal chief, which were nice touches
  • Was able to run the vast majority of this theater of the mind, except the Temple of Blood and the island itself – just printed the island 11×17 for table reference
  • We played a 12-hour marathon, 4 hours on Thursday and 8 hours on Friday, and wrapped up Souls around midnight
  • Ieana, the cleric, escaped, making a good recurring villain. The players eventually caught on that the Varisian scholar was lurking about, but didn’t see the plot twist of her being a disguised viperian. That was a good “ah-hah” moment.

Cons

  • Paizo has a serious verbiage problem. Between the colored page background, frequent use of non-black font color, and paragraphs of needless backstory, I had several points where I was forced to scour the adventure mid-dramatic moment to figure out what was going on
  • I was running from the actual Pathfinder 1 books, which I got from various places. I’ve tried running from the PDF printout, but B&W printouts of the APs are terrible, little details get totally lost in the muddled page design
  • There’s a whole host of NPCs. My players interacted with two of them (Aerys and Jask). I let a player take over Jask when her PC died, but then Jask got killed too. Thankfully, I’d read ahead a bit on Book 2 and understood that these five castaway NPCs are actually faction hooks for later.
  • Vaguely worried that reviews say that Book 1 is the strongest out of the series, and Books 2-6 are lackluster. I’m still going to run them, just being mindful of potential design issues.

Link

Paizo: https://paizo.com/products/btpy8fw1

Comments

Leave a comment