Tag: exclusive

  • Forge of Fury (Adapted for Shadowdark) by Wizards of the Coast

    Forge of Fury (Adapted for Shadowdark) by Wizards of the Coast

    The author conducted over six sessions of the “Forge of Fury” adventure for Shadowdark, utilizing the module’s structure while adapting its elements. Central themes include a beserk orc clan takeover and the rise of Greeshak the Blackscaled as a key antagonist after a theft. The module offers extensive playtime and retains flexibility across editions.

  • Night’s Dark Terror (Adapted for Shadowdark) by TSR UK

    Night’s Dark Terror (Adapted for Shadowdark) by TSR UK

    Night’s Dark Terror is a highly-regarded campaign module for Basic D&D, exceptional for hexcrawls. The author recounts running the module using Shadowdark, introducing the Valley of Hutaaka. Despite some challenges with mechanics and untouched content, the campaign proved timeless and engaging, showing the flexibility of the adventure for different systems.

  • Red Moon Harvest (Adapted for Shadowdark) by Pickpocket Press

    Red Moon Harvest (Adapted for Shadowdark) by Pickpocket Press

    Red Moon Harvest is a Low-Fantasy Gaming adventure for Argosa, run using Shadowdark conversion. It features exploration, creativity, and strange enemies like the N’Tarc. The session was fast-paced, wrapping up the wizard Ember’s story. The Adventure Anthology for Shadowdark, containing 22 adventures, is highly recommended for players.

  • Hive of the Mud-Men (Adapted for DCC and Shadowdark) by Pickpocket Press

    Hive of the Mud-Men (Adapted for DCC and Shadowdark) by Pickpocket Press

    Hive of the Mud-Men is a low-fantasy adventure tailored for DCC and Shadowdark, emphasizing streamlined gameplay. The plot revolves around grotesque ooze-men and strategic stealth, allowing player agency. The adventure features adaptable mechanics, generous rewards, and introduces intriguing NPCs, enhancing future gameplay possibilities.

  • Rahasia (Adapted for DCC) By TSR

    Rahasia (Adapted for DCC) By TSR

    Rahasia, a TSR Basic D&D module from 1984, was adapted for DCC gameplay. It featured complex teleporters and dense mapping but lacked clarity. While a nostalgic experience, it highlighted improvements in adventure design since its release.

  • Grinding Keep (DCC) by Goodman Games

    Grinding Keep (DCC) by Goodman Games

    For DCC RPG, you’ll find The Grinding Keep, a level 1 adventure by Marc Bruner. A wealthy benefactor needs to party to recover a powerful magic item for a lonely manor, but the PCs discover not all is as it seems in the remote abode. Can they escape with both the object of their quest and their lives…