Tag: fantasy
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Grinding Keep (DCC) by Goodman Games
For DCC RPG, you’ll find The Grinding Keep, a level 1 adventure by Marc Bruner. A wealthy benefactor needs to party to recover a powerful magic item for a lonely manor, but the PCs discover not all is as it seems in the remote abode. Can they escape with both the object of their quest and their lives…
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On Downtime and Demesnes (Basic D&D) by Hack & Slash Publishing
Used this for alternatives to Shadowdark’s carousing rules. Chock full of ideas on downtime, includes random outcome tables for piety, carousing, gambling, pit fighting, crafting, and a whole slew of other options. Great book to get ideas going.
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Papercraft Minis by Okumarts Games
These are wonderful papercraft minis by Okumarts Games. These simple to assemble, affordable, color papercraft minis have a ton of personality. I love using them at the table, even though we don’t use miniatures for combat.
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Shrine of the Jaguar Princess by Sersa Victory
A Shadowdark adventure designed for 4th level PCs. I ran this in Shadowdark for a group of five level 4-6 PCs, and made some slight changes to the adventure (running it in West Marches instead of a one-shot). It was decent, but not great, and suffers from an absolute TPK factor, with lots of instant…
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Monastery of the Mellified Monks by eyesforteeth (Adapted for Shadowdark)
OK, I love weird, funky adventures. This was great for several reasons – the plot hook involves a noble who wants to eat a mellified monk for “virility”, there’s a zombie bear that breathes swarms of bees, a honey ooze. While not superb, it’s pretty darn good. Also, it’s short and sweet, playable in one…
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Pathfinder 2 from Paizo
Pathfinder’s new rules system offers detailed mechanics and a classic high fantasy experience, focusing on tactical combat akin to D&D 4E. Character creation is challenging, especially for new players. While it excels in combat, role-playing is secondary. Overall, it’s a tactical game best suited for maps and minis usage.
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Warlock! from Fire Ruby Designs
The post discusses the gameplay experience of Warlock!, a grim British RPG set in the Warhammer Empire. While the easy mechanics allowed players to quickly grasp the system, frustration emerged due to unfortunate dice rolls. Ultimately, not everyone enjoyed the harsh nature of Warlock!, leading to mixed feelings among players.
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Before the Dawn—Part I: The Bloodcove Disguise from Paizo
This was good when run for Savage Worlds Pathfinder outside of Organized Play’s limitations. The players engaged with the plot hooks, storyline, and NPCs, make it less of a one-shot event. Adapted somewhat cleanly into Savage Worlds Pathfinder, most creature and hazard stat blocks were readily available in the Savage Worlds books. Some elements use…
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Pathfinder Module: Crypt of the Everflame from Paizo
A classic Pathfinder module meant for level 1 characters. I ran this in Savage Worlds Pathfinder for a group with a bit of experience, and made some changes to up the difficulty. My players enjoyed it, and the great part is that Everflame is the first of a three-module trilogy. We got a ton of…
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GameMastery Chase Cards Deck from Paizo
These chase cards contain a series of obstacles and events for use in a fantasy RPG chase scene. While intended to be used for Pathfinder 1, I’ve successfully used them several times for Savage Worlds Pathfinder. I think these would also work for Shadowdark without much modification, and plan on trying this when appropriate.