Category: pathfinder

  • Blood River, Ep. 10

    Blood River, Ep. 10

    Last session, The River Explorers hired a boat back to Hunlet Hold, with Jacob Jr. aboard despite Haisha’s warning that the Four Inevitables had foretold death.

  • Blood River, Ep. 9

    Blood River, Ep. 9

    The River Explorers left Aeroford on foot to investigate why no one had heard from the Hunlet dwarves in a month.

  • Blood River, Ep. 8

    Blood River, Ep. 8

    The Newcomers left Agniz aboard a Drayman’s Guild boat and reached Aerofort by dusk.

  • Blood River, Ep. 7

    Blood River, Ep. 7

    The Arrowford Six hired a boat and a crew of sailors to explore the mysterious Lost Fork River. A premonition from the tarot cards, the Six of Swords, warned of danger from all directions, a prophecy that would soon prove true.

  • Blood River, Ep. 6

    Blood River, Ep. 6

    The Newcomers journeyed into the red clay hills outside the town of Agnes, seeking the lost Forge of Agnaza.

  • Blood River, Ep. 5

    Blood River, Ep. 5

    The members of Man I Love Fishing found their new wharfside headquarters in Aeroford beset by a strange, chilling mist. The fog heralded the arrival of a troop of undead skeletons, servants of the dark god Dagon.

  • Blood River, Ep. 4

    Blood River, Ep. 4

    The Newcomers were in Arrowford, determined to recover Gorthax’s stolen silver greatsword.

  • Blood River, Ep. 3

    Blood River, Ep. 3

    The Newcomers, a strange new alliance of outcasts, gathered in the fishing town of Arrowford. Forgoing a grim return to Hagga Rock, they instead heeded the call of their newest member, the hobgoblin Gortac. He spoke of a legend from his former legion: a great ivory fortress that fell from the sky and crashed into…

  • Blood River, Ep. 2

    Blood River, Ep. 2

    You arrived in the port town of Arrowford aboard the suspicious merchant vessel, the Manticore. After disembarking, you sought work, weighing an offer from the powerful Drayman’s Guild against a plea for help from the local fishing suppliers, Jacob and Jacob.

  • Blood River, Ep. 1

    Blood River, Ep. 1

    The Newcomers arrived in the port town of Arrowford aboard the merchant vessel, the Jolly Wench. Disembarking onto the pungent, fish-scented docks, they observed the town’s operations were largely overseen by the Drayman’s Guild, whose DG symbol was stamped on all cargo. Their first encounters were with the stern, elderly dwarf Madame Rose Quartz, and…